Files
AirCoding/packages/runtime/src/workers/WorkerManager.ts
AirCoding 56a1dd0a7b feat: wire full execution chain — MainAgent→Scheduler→Worker→LLM
Architecture-compliant interactive run command:
- air run: interactive readline loop, user types tasks
- MainAgent classifies (regex + 中文 support)
- Scheduler creates tasks + runs state machine
- DISPATCHING spawns worker processes via WorkerManager
- Workers receive task_spec via agent.start IPC
- MONITORING detects worker completion → marks tasks done
- /help /status /tools /tasks slash commands
- Auto-init project if needed

No UML changes — all classes unchanged:
- TaskNode: added optional fields (type, title, description)
- RuntimeApp: added session_id/project_id getters
- WorkerConfig: added task_type/task_spec
- Scheduler state machine: status transitions + completion detection

Chain: stdin → MainAgent → Scheduler → WorkerManager.spawn()
  → worker main.ts → ExecutorRole → call_llm() IPC → ProviderManager
  → tools via ToolRegistry → result → ProjectionStore → TUI

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-05 14:16:18 +08:00

391 lines
12 KiB
TypeScript
Executable File

/**
* WorkerManager - Spawns and manages worker child processes
*
* Implements DD §8.1. spawn (Bun child process + handshake), cancel.
* INV-1: WorkerManager never writes agents.status directly.
*
* @module packages/runtime/src/workers/WorkerManager
*/
import { spawn } from 'child_process'
import { existsSync } from 'fs'
import type { ChildProcess } from 'child_process'
import { WorkerProcess, type WorkerExitCode } from './WorkerProcess.js'
import { WorkerProtocol, type WorkerMessage, type WorkerMessageType } from './WorkerProtocol.js'
import type { WorkerResult, WorkerStatus, AgentType } from '@aircoding/contracts'
import type { ToolRegistry } from '../tools/ToolRegistry.js'
import type { ProviderManager } from '@aircoding/llm'
export interface WorkerConfig {
entrypoint: string // Path to worker main.ts
agent_id: string
session_id: string
project_root: string
timeout_ms?: number
env?: Record<string, string>
task_type?: string // DD §8.3: execute/review/debug/compact/mine_experience
task_spec?: Record<string, unknown> // DD §9: TaskSpec payload for worker
}
export interface WorkerHandle {
worker_id: string
process: WorkerProcess
config: WorkerConfig
state: 'starting' | 'ready' | 'running' | 'completed' | 'error' | 'cancelled'
started_at: string
completed_at?: string
result?: WorkerResult<unknown>
}
export class WorkerManager {
private protocol: WorkerProtocol
private workers: Map<string, WorkerHandle> = new Map()
private tool_registry?: ToolRegistry
private provider_manager?: ProviderManager
private execution_context?: { session_id: string; project_id: string; project_root: string }
constructor(tool_registry?: ToolRegistry, provider_manager?: ProviderManager) {
this.protocol = new WorkerProtocol()
this.tool_registry = tool_registry
this.provider_manager = provider_manager
}
/**
* Set execution context (session_id, project_id, project_root).
* Required for tool/LLM calls from workers.
*/
set_context(ctx: { session_id: string; project_id: string; project_root: string }): void {
this.execution_context = ctx
}
/**
* Set tool registry (can be injected after construction).
*/
set_tool_registry(registry: ToolRegistry): void {
this.tool_registry = registry
}
/**
* Set provider manager (can be injected after construction).
*/
set_provider_manager(pm: ProviderManager): void {
this.provider_manager = pm
}
/**
* Spawn a worker child process and perform handshake.
* INV-1: worker.ready handshake is a live signal, not a status write.
*/
async spawn(config: WorkerConfig): Promise<WorkerHandle> {
const proc = new WorkerProcess()
const handle: WorkerHandle = {
worker_id: config.agent_id,
process: proc,
config,
state: 'starting',
started_at: new Date().toISOString()
}
// Spawn worker process using Bun
const bun_path = this.find_bun()
const child = spawn(bun_path, ['run', config.entrypoint], {
stdio: ['pipe', 'pipe', 'pipe'],
env: {
...process.env,
...config.env,
AIRCODING_AGENT_ID: config.agent_id,
AIRCODING_SESSION_ID: config.session_id,
AIRCODING_PROJECT_ROOT: config.project_root
},
cwd: config.project_root
})
proc.set_process(child)
// Set up handlers for worker IPC messages
this.setup_worker_handlers(proc, config.agent_id)
// Wait for handshake: worker.ready
await this.wait_for_handshake(proc, config)
// Validate protocol version and dispatch task
const ready_msg = this.send_and_wait(proc, 'agent.start', {
protocol_version: this.protocol.get_version(),
agent_id: config.agent_id,
session_id: config.session_id,
project_root: config.project_root,
task_type: config.task_type || 'execute',
task_spec: config.task_spec || { id: `${config.agent_id}_task`, title: 'Execute task', description: '' }
})
handle.state = 'ready'
this.workers.set(config.agent_id, handle)
// Set up timeout
if (config.timeout_ms) {
setTimeout(() => this.cancel(config.agent_id, 'timeout'), config.timeout_ms)
}
return handle
}
/**
* Cancel a worker.
*/
async cancel(agent_id: string, reason: string): Promise<void> {
const handle = this.workers.get(agent_id)
if (!handle) return
const msg = this.protocol.create_message('agent.cancel', { reason }, 'parent_to_worker')
handle.process.send(msg)
handle.state = 'cancelled'
// Wait briefly then force kill
setTimeout(() => {
if (handle.process.is_alive()) {
handle.process.kill('SIGKILL')
}
}, 5000)
}
/**
* Set up IPC message handlers for a worker process.
* Handles tool.call and llm.request forwarded from worker to parent.
*/
private setup_worker_handlers(proc: WorkerProcess, agent_id: string): void {
// Handle tool.call from worker → execute via ToolRegistry
proc.on_message('tool.call', async (msg) => {
const call_id = msg.payload.call_id as string
const tool_name = msg.payload.name as string
const tool_args = (msg.payload.arguments || {}) as Record<string, unknown>
try {
if (!this.tool_registry) {
this.send_to_worker(agent_id, 'tool.result', {
call_id,
type: 'error',
content: { message: 'ToolRegistry not available' }
})
return
}
const result = await this.tool_registry.call(
{ call_id, name: tool_name, arguments: tool_args },
{
session_id: this.execution_context?.session_id || msg.session_id,
project_id: this.execution_context?.project_id || '',
agent_id,
permission_template: 'executor',
cwd: this.execution_context?.project_root || process.cwd()
} as any
)
this.send_to_worker(agent_id, 'tool.result', {
call_id,
type: result.status === 'ok' ? 'text' : 'error',
content: result.output || result.error || {}
})
} catch (e: any) {
this.send_to_worker(agent_id, 'tool.result', {
call_id,
type: 'error',
content: { message: e.message || 'Tool execution failed' }
})
}
})
// Handle llm.request from worker → execute via ProviderManager
proc.on_message('llm.request', async (msg) => {
const call_id = msg.payload.call_id as string
try {
if (!this.provider_manager) {
this.send_to_worker(agent_id, 'llm.response', {
call_id,
content: '[No provider configured]',
usage: undefined
})
return
}
const messages = (msg.payload.messages || []) as Array<{ role: string; content: unknown }>
const response = await this.provider_manager.complete_text(messages, {
model: msg.payload.model as string,
max_tokens: msg.payload.max_tokens as number,
temperature: msg.payload.temperature as number
})
this.send_to_worker(agent_id, 'llm.response', {
call_id,
content: response.content,
usage: response.usage
})
} catch (e: any) {
this.send_to_worker(agent_id, 'llm.response', {
call_id,
content: `[LLM Error: ${e.message}]`,
usage: undefined
})
}
})
// Handle worker.result → update handle
proc.on_message('worker.result', (msg) => {
const handle = this.workers.get(agent_id)
if (handle) {
handle.state = 'completed'
handle.result = this.wrap_worker_result(msg.payload, handle)
}
})
// Handle worker.checkpoint
proc.on_message('worker.checkpoint', (msg) => {
const handle = this.workers.get(agent_id)
if (handle) {
handle.state = 'running'
}
})
}
/**
* Send a message back to a specific worker.
*/
private send_to_worker(agent_id: string, type: string, payload: Record<string, unknown>): void {
const handle = this.workers.get(agent_id)
if (!handle) return
const msg = this.protocol.create_message(type as WorkerMessageType, payload, 'parent_to_worker', {
session_id: this.execution_context?.session_id,
agent_id
})
handle.process.send(msg)
}
/**
* Send a message to a worker.
*/
send(agent_id: string, type: WorkerMessageType, payload: Record<string, unknown>): void {
const handle = this.workers.get(agent_id)
if (!handle) throw new Error(`Worker not found: ${agent_id}`)
const msg = this.protocol.create_message(type, payload, 'parent_to_worker')
handle.process.send(msg)
}
/**
* Get a worker handle.
*/
get(agent_id: string): WorkerHandle | undefined {
return this.workers.get(agent_id)
}
/**
* List all workers.
*/
list(): WorkerHandle[] {
return Array.from(this.workers.values())
}
/**
* List workers by state.
*/
list_by_state(state: WorkerHandle['state']): WorkerHandle[] {
return this.list().filter(w => w.state === state)
}
/**
* Check if any workers are running.
*/
has_running(): boolean {
return this.list().some(w => w.state === 'running' || w.state === 'ready' || w.state === 'starting')
}
/**
* Get the stored WorkerResult for an agent.
*/
get_result(agent_id: string): WorkerResult<unknown> | undefined {
const handle = this.workers.get(agent_id)
if (!handle) return undefined
return handle.result
}
// ============================================================================
// Private
// ============================================================================
/**
* Wrap a raw worker payload into a properly typed WorkerResult envelope.
* Provides safe defaults for any missing fields.
*/
private wrap_worker_result(payload: Record<string, unknown>, handle: WorkerHandle): WorkerResult<unknown> {
return {
task_id: (payload.task_id as string) || '' as any,
agent_id: (payload.agent_id as string) || handle.config.agent_id as any,
agent_type: (payload.agent_type as AgentType) || 'executor',
status: (payload.status as WorkerStatus) || 'completed',
summary: (payload.summary as string) || '',
changed_files: (payload.changed_files as string[]) || [],
diff_ref: (payload.diff_ref as string | undefined) || undefined,
artifacts: (payload.artifacts as any[]) || [],
verification: (payload.verification as any[]) || [],
risks: (payload.risks as any[]) || [],
follow_up_tasks: (payload.follow_up_tasks as any[]) || [],
evidence_refs: (payload.evidence_refs as any[]) || [],
result: (payload.result as unknown) || null,
}
}
private async wait_for_handshake(proc: WorkerProcess, config: WorkerConfig): Promise<void> {
return new Promise((resolve, reject) => {
const timeout = setTimeout(() => {
reject(new Error(`Worker handshake timeout: ${config.agent_id}`))
}, 30000)
proc.on_message('worker.ready', (msg) => {
clearTimeout(timeout)
const version = msg.payload.protocol_version as number
const check = this.protocol.check_version(version)
if (!check.compatible) {
reject(new Error(check.error))
return
}
resolve()
})
// Also handle worker.error
proc.on_message('worker.error', (msg) => {
clearTimeout(timeout)
reject(new Error(`Worker error during handshake: ${msg.payload.message}`))
})
})
}
private async send_and_wait(
proc: WorkerProcess,
type: WorkerMessageType,
payload: Record<string, unknown>
): Promise<WorkerMessage> {
const msg = this.protocol.create_message(type, payload, 'parent_to_worker')
return new Promise((resolve, reject) => {
// Wait for worker.send callback (worker acknowledges agent.start)
// For now just send and resolve after a short delay
proc.send(msg)
setTimeout(() => resolve(msg), 100)
})
}
private find_bun(): string {
// Try common paths first (no shell, no string interpolation)
const candidates = [
process.env.BUN_INSTALL ? `${process.env.BUN_INSTALL}/bin/bun` : null,
`${process.env.HOME || '/root'}/.bun/bin/bun`,
'/usr/local/bin/bun',
'/usr/bin/bun',
].filter((p): p is string => Boolean(p))
for (const candidate of candidates) {
if (existsSync(candidate)) return candidate
}
return 'bun' // PATH fallback
}
}