Architecture-compliant interactive run command: - air run: interactive readline loop, user types tasks - MainAgent classifies (regex + 中文 support) - Scheduler creates tasks + runs state machine - DISPATCHING spawns worker processes via WorkerManager - Workers receive task_spec via agent.start IPC - MONITORING detects worker completion → marks tasks done - /help /status /tools /tasks slash commands - Auto-init project if needed No UML changes — all classes unchanged: - TaskNode: added optional fields (type, title, description) - RuntimeApp: added session_id/project_id getters - WorkerConfig: added task_type/task_spec - Scheduler state machine: status transitions + completion detection Chain: stdin → MainAgent → Scheduler → WorkerManager.spawn() → worker main.ts → ExecutorRole → call_llm() IPC → ProviderManager → tools via ToolRegistry → result → ProjectionStore → TUI Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
391 lines
12 KiB
TypeScript
Executable File
391 lines
12 KiB
TypeScript
Executable File
/**
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* WorkerManager - Spawns and manages worker child processes
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*
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* Implements DD §8.1. spawn (Bun child process + handshake), cancel.
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* INV-1: WorkerManager never writes agents.status directly.
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*
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* @module packages/runtime/src/workers/WorkerManager
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*/
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import { spawn } from 'child_process'
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import { existsSync } from 'fs'
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import type { ChildProcess } from 'child_process'
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import { WorkerProcess, type WorkerExitCode } from './WorkerProcess.js'
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import { WorkerProtocol, type WorkerMessage, type WorkerMessageType } from './WorkerProtocol.js'
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import type { WorkerResult, WorkerStatus, AgentType } from '@aircoding/contracts'
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import type { ToolRegistry } from '../tools/ToolRegistry.js'
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import type { ProviderManager } from '@aircoding/llm'
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export interface WorkerConfig {
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entrypoint: string // Path to worker main.ts
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agent_id: string
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session_id: string
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project_root: string
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timeout_ms?: number
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env?: Record<string, string>
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task_type?: string // DD §8.3: execute/review/debug/compact/mine_experience
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task_spec?: Record<string, unknown> // DD §9: TaskSpec payload for worker
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}
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export interface WorkerHandle {
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worker_id: string
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process: WorkerProcess
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config: WorkerConfig
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state: 'starting' | 'ready' | 'running' | 'completed' | 'error' | 'cancelled'
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started_at: string
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completed_at?: string
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result?: WorkerResult<unknown>
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}
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export class WorkerManager {
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private protocol: WorkerProtocol
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private workers: Map<string, WorkerHandle> = new Map()
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private tool_registry?: ToolRegistry
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private provider_manager?: ProviderManager
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private execution_context?: { session_id: string; project_id: string; project_root: string }
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constructor(tool_registry?: ToolRegistry, provider_manager?: ProviderManager) {
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this.protocol = new WorkerProtocol()
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this.tool_registry = tool_registry
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this.provider_manager = provider_manager
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}
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/**
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* Set execution context (session_id, project_id, project_root).
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* Required for tool/LLM calls from workers.
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*/
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set_context(ctx: { session_id: string; project_id: string; project_root: string }): void {
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this.execution_context = ctx
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}
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/**
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* Set tool registry (can be injected after construction).
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*/
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set_tool_registry(registry: ToolRegistry): void {
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this.tool_registry = registry
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}
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/**
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* Set provider manager (can be injected after construction).
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*/
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set_provider_manager(pm: ProviderManager): void {
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this.provider_manager = pm
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}
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/**
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* Spawn a worker child process and perform handshake.
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* INV-1: worker.ready handshake is a live signal, not a status write.
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*/
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async spawn(config: WorkerConfig): Promise<WorkerHandle> {
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const proc = new WorkerProcess()
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const handle: WorkerHandle = {
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worker_id: config.agent_id,
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process: proc,
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config,
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state: 'starting',
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started_at: new Date().toISOString()
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}
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// Spawn worker process using Bun
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const bun_path = this.find_bun()
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const child = spawn(bun_path, ['run', config.entrypoint], {
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stdio: ['pipe', 'pipe', 'pipe'],
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env: {
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...process.env,
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...config.env,
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AIRCODING_AGENT_ID: config.agent_id,
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AIRCODING_SESSION_ID: config.session_id,
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AIRCODING_PROJECT_ROOT: config.project_root
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},
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cwd: config.project_root
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})
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proc.set_process(child)
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// Set up handlers for worker IPC messages
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this.setup_worker_handlers(proc, config.agent_id)
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// Wait for handshake: worker.ready
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await this.wait_for_handshake(proc, config)
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// Validate protocol version and dispatch task
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const ready_msg = this.send_and_wait(proc, 'agent.start', {
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protocol_version: this.protocol.get_version(),
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agent_id: config.agent_id,
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session_id: config.session_id,
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project_root: config.project_root,
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task_type: config.task_type || 'execute',
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task_spec: config.task_spec || { id: `${config.agent_id}_task`, title: 'Execute task', description: '' }
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})
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handle.state = 'ready'
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this.workers.set(config.agent_id, handle)
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// Set up timeout
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if (config.timeout_ms) {
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setTimeout(() => this.cancel(config.agent_id, 'timeout'), config.timeout_ms)
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}
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return handle
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}
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/**
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* Cancel a worker.
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*/
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async cancel(agent_id: string, reason: string): Promise<void> {
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const handle = this.workers.get(agent_id)
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if (!handle) return
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const msg = this.protocol.create_message('agent.cancel', { reason }, 'parent_to_worker')
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handle.process.send(msg)
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handle.state = 'cancelled'
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// Wait briefly then force kill
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setTimeout(() => {
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if (handle.process.is_alive()) {
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handle.process.kill('SIGKILL')
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}
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}, 5000)
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}
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/**
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* Set up IPC message handlers for a worker process.
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* Handles tool.call and llm.request forwarded from worker to parent.
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*/
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private setup_worker_handlers(proc: WorkerProcess, agent_id: string): void {
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// Handle tool.call from worker → execute via ToolRegistry
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proc.on_message('tool.call', async (msg) => {
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const call_id = msg.payload.call_id as string
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const tool_name = msg.payload.name as string
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const tool_args = (msg.payload.arguments || {}) as Record<string, unknown>
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try {
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if (!this.tool_registry) {
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this.send_to_worker(agent_id, 'tool.result', {
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call_id,
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type: 'error',
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content: { message: 'ToolRegistry not available' }
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})
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return
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}
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const result = await this.tool_registry.call(
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{ call_id, name: tool_name, arguments: tool_args },
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{
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session_id: this.execution_context?.session_id || msg.session_id,
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project_id: this.execution_context?.project_id || '',
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agent_id,
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permission_template: 'executor',
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cwd: this.execution_context?.project_root || process.cwd()
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} as any
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)
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this.send_to_worker(agent_id, 'tool.result', {
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call_id,
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type: result.status === 'ok' ? 'text' : 'error',
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content: result.output || result.error || {}
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})
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} catch (e: any) {
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this.send_to_worker(agent_id, 'tool.result', {
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call_id,
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type: 'error',
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content: { message: e.message || 'Tool execution failed' }
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})
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}
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})
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// Handle llm.request from worker → execute via ProviderManager
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proc.on_message('llm.request', async (msg) => {
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const call_id = msg.payload.call_id as string
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try {
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if (!this.provider_manager) {
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this.send_to_worker(agent_id, 'llm.response', {
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call_id,
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content: '[No provider configured]',
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usage: undefined
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})
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return
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}
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const messages = (msg.payload.messages || []) as Array<{ role: string; content: unknown }>
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const response = await this.provider_manager.complete_text(messages, {
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model: msg.payload.model as string,
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max_tokens: msg.payload.max_tokens as number,
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temperature: msg.payload.temperature as number
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})
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this.send_to_worker(agent_id, 'llm.response', {
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call_id,
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content: response.content,
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usage: response.usage
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})
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} catch (e: any) {
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this.send_to_worker(agent_id, 'llm.response', {
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call_id,
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content: `[LLM Error: ${e.message}]`,
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usage: undefined
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})
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}
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})
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// Handle worker.result → update handle
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proc.on_message('worker.result', (msg) => {
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const handle = this.workers.get(agent_id)
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if (handle) {
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handle.state = 'completed'
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handle.result = this.wrap_worker_result(msg.payload, handle)
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}
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})
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// Handle worker.checkpoint
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proc.on_message('worker.checkpoint', (msg) => {
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const handle = this.workers.get(agent_id)
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if (handle) {
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handle.state = 'running'
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}
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})
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}
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/**
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* Send a message back to a specific worker.
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*/
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private send_to_worker(agent_id: string, type: string, payload: Record<string, unknown>): void {
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const handle = this.workers.get(agent_id)
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if (!handle) return
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const msg = this.protocol.create_message(type as WorkerMessageType, payload, 'parent_to_worker', {
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session_id: this.execution_context?.session_id,
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agent_id
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})
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handle.process.send(msg)
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}
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/**
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* Send a message to a worker.
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*/
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send(agent_id: string, type: WorkerMessageType, payload: Record<string, unknown>): void {
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const handle = this.workers.get(agent_id)
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if (!handle) throw new Error(`Worker not found: ${agent_id}`)
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const msg = this.protocol.create_message(type, payload, 'parent_to_worker')
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handle.process.send(msg)
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}
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/**
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* Get a worker handle.
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*/
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get(agent_id: string): WorkerHandle | undefined {
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return this.workers.get(agent_id)
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}
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/**
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* List all workers.
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*/
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list(): WorkerHandle[] {
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return Array.from(this.workers.values())
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}
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/**
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* List workers by state.
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*/
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list_by_state(state: WorkerHandle['state']): WorkerHandle[] {
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return this.list().filter(w => w.state === state)
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}
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/**
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* Check if any workers are running.
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*/
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has_running(): boolean {
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return this.list().some(w => w.state === 'running' || w.state === 'ready' || w.state === 'starting')
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}
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/**
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* Get the stored WorkerResult for an agent.
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*/
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get_result(agent_id: string): WorkerResult<unknown> | undefined {
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const handle = this.workers.get(agent_id)
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if (!handle) return undefined
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return handle.result
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}
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// ============================================================================
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// Private
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// ============================================================================
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/**
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* Wrap a raw worker payload into a properly typed WorkerResult envelope.
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* Provides safe defaults for any missing fields.
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*/
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private wrap_worker_result(payload: Record<string, unknown>, handle: WorkerHandle): WorkerResult<unknown> {
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return {
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task_id: (payload.task_id as string) || '' as any,
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agent_id: (payload.agent_id as string) || handle.config.agent_id as any,
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agent_type: (payload.agent_type as AgentType) || 'executor',
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status: (payload.status as WorkerStatus) || 'completed',
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summary: (payload.summary as string) || '',
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changed_files: (payload.changed_files as string[]) || [],
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diff_ref: (payload.diff_ref as string | undefined) || undefined,
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artifacts: (payload.artifacts as any[]) || [],
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verification: (payload.verification as any[]) || [],
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risks: (payload.risks as any[]) || [],
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follow_up_tasks: (payload.follow_up_tasks as any[]) || [],
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evidence_refs: (payload.evidence_refs as any[]) || [],
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result: (payload.result as unknown) || null,
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}
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}
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private async wait_for_handshake(proc: WorkerProcess, config: WorkerConfig): Promise<void> {
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return new Promise((resolve, reject) => {
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const timeout = setTimeout(() => {
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reject(new Error(`Worker handshake timeout: ${config.agent_id}`))
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}, 30000)
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proc.on_message('worker.ready', (msg) => {
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clearTimeout(timeout)
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const version = msg.payload.protocol_version as number
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const check = this.protocol.check_version(version)
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if (!check.compatible) {
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reject(new Error(check.error))
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return
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}
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resolve()
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})
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// Also handle worker.error
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proc.on_message('worker.error', (msg) => {
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clearTimeout(timeout)
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reject(new Error(`Worker error during handshake: ${msg.payload.message}`))
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})
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})
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}
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private async send_and_wait(
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proc: WorkerProcess,
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type: WorkerMessageType,
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payload: Record<string, unknown>
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): Promise<WorkerMessage> {
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const msg = this.protocol.create_message(type, payload, 'parent_to_worker')
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return new Promise((resolve, reject) => {
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// Wait for worker.send callback (worker acknowledges agent.start)
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// For now just send and resolve after a short delay
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proc.send(msg)
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setTimeout(() => resolve(msg), 100)
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})
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}
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private find_bun(): string {
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// Try common paths first (no shell, no string interpolation)
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const candidates = [
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process.env.BUN_INSTALL ? `${process.env.BUN_INSTALL}/bin/bun` : null,
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`${process.env.HOME || '/root'}/.bun/bin/bun`,
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'/usr/local/bin/bun',
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'/usr/bin/bun',
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].filter((p): p is string => Boolean(p))
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for (const candidate of candidates) {
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if (existsSync(candidate)) return candidate
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}
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return 'bun' // PATH fallback
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}
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}
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