feat(aircoding): AirCoding V2 baseline — deterministic multi-agent architecture
Forked from OpenCode v1.17.4 with multi-agent system: - 5 agents: aircoding, scheduler, worker, architect, reviewer - Deterministic DAG scheduling engine (coordinator_tick) - Tool whitelists as hard enforcement - AirCoding validation plugin - V1 requirements: C4 docs, ADR, AGENTS.md, debug-log.md - Design documents in docs/
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38
packages/tui/test/plugin/slots.test.tsx
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38
packages/tui/test/plugin/slots.test.tsx
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/** @jsxImportSource @opentui/solid */
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import { expect, test } from "bun:test"
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import { createSlot, createSolidSlotRegistry, testRender, useRenderer } from "@opentui/solid"
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import { onMount } from "solid-js"
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type Slots = {
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prompt: {}
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}
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test("replace slot mounts plugin content once", async () => {
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let mounts = 0
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const Probe = () => {
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onMount(() => {
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mounts += 1
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})
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return <box />
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}
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const App = () => {
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const registry = createSolidSlotRegistry<Slots>(useRenderer(), {})
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const Slot = createSlot(registry)
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registry.register({ id: "plugin", slots: { prompt: () => <Probe /> } })
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return (
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<Slot name="prompt" mode="replace">
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<box />
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</Slot>
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)
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}
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const app = await testRender(() => <App />)
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try {
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expect(mounts).toBe(1)
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} finally {
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app.renderer.destroy()
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}
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})
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