feat(aircoding): AirCoding V2 baseline — deterministic multi-agent architecture
Forked from OpenCode v1.17.4 with multi-agent system: - 5 agents: aircoding, scheduler, worker, architect, reviewer - Deterministic DAG scheduling engine (coordinator_tick) - Tool whitelists as hard enforcement - AirCoding validation plugin - V1 requirements: C4 docs, ADR, AGENTS.md, debug-log.md - Design documents in docs/
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packages/opencode/test/lsp/launch.test.ts
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packages/opencode/test/lsp/launch.test.ts
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import { describe, expect, test } from "bun:test"
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import fs from "fs/promises"
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import path from "path"
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import { spawn } from "../../src/lsp/launch"
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import { tmpdir } from "../fixture/fixture"
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describe("lsp.launch", () => {
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test("spawns cmd scripts with spaces on Windows", async () => {
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if (process.platform !== "win32") return
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await using tmp = await tmpdir()
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const dir = path.join(tmp.path, "with space")
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const file = path.join(dir, "echo cmd.cmd")
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await fs.mkdir(dir, { recursive: true })
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await Bun.write(file, "@echo off\r\nif %~1==--stdio exit /b 0\r\nexit /b 7\r\n")
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const proc = spawn(file, ["--stdio"])
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expect(await proc.exited).toBe(0)
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})
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})
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