feat(aircoding): AirCoding V2 baseline — deterministic multi-agent architecture

Forked from OpenCode v1.17.4 with multi-agent system:
- 5 agents: aircoding, scheduler, worker, architect, reviewer
- Deterministic DAG scheduling engine (coordinator_tick)
- Tool whitelists as hard enforcement
- AirCoding validation plugin
- V1 requirements: C4 docs, ADR, AGENTS.md, debug-log.md
- Design documents in docs/
This commit is contained in:
airlongdian
2026-06-13 21:53:43 +08:00
commit deaf7eb806
5757 changed files with 1169969 additions and 0 deletions

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export class FakeWebSocket {
static CONNECTING = 0
static OPEN = 1
static CLOSING = 2
static CLOSED = 3
readyState = FakeWebSocket.CONNECTING
closed = false
sent: string[] = []
listeners = new Map<string, Set<(event: { data?: unknown }) => void>>()
constructor(
readonly url: string,
readonly options?: { headers?: Record<string, string> },
) {}
addEventListener(type: string, listener: (event: { data?: unknown }) => void) {
const current = this.listeners.get(type) ?? new Set<(event: { data?: unknown }) => void>()
current.add(listener)
this.listeners.set(type, current)
}
send(data: string) {
this.sent.push(data)
}
close() {
if (this.readyState === FakeWebSocket.CLOSED) return
this.closed = true
this.readyState = FakeWebSocket.CLOSED
this.emit("close", {})
}
open() {
this.readyState = FakeWebSocket.OPEN
this.emit("open", {})
}
message(data: unknown) {
this.emit("message", { data })
}
emit(type: string, event: { data?: unknown }) {
this.listeners.get(type)?.forEach((listener) => listener(event))
}
}