feat(aircoding): AirCoding V2 baseline — deterministic multi-agent architecture
Forked from OpenCode v1.17.4 with multi-agent system: - 5 agents: aircoding, scheduler, worker, architect, reviewer - Deterministic DAG scheduling engine (coordinator_tick) - Tool whitelists as hard enforcement - AirCoding validation plugin - V1 requirements: C4 docs, ADR, AGENTS.md, debug-log.md - Design documents in docs/
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25
packages/core/test/fixture/tmpdir.ts
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25
packages/core/test/fixture/tmpdir.ts
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import fs from "fs/promises"
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import { tmpdir as osTmpdir } from "os"
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import path from "path"
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export const tmpdir = async () => {
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const dir = await fs.realpath(await fs.mkdtemp(path.join(osTmpdir(), "opencode-core-test-")))
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return {
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path: dir,
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async [Symbol.asyncDispose]() {
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await remove(dir)
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},
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}
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}
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async function remove(dir: string, retries = 30): Promise<void> {
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try {
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await fs.rm(dir, { recursive: true, force: true })
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} catch (error) {
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if (retries === 0 || !error || typeof error !== "object" || !("code" in error) || error.code !== "EBUSY")
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throw error
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Bun.gc(true)
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await Bun.sleep(100)
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return remove(dir, retries - 1)
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}
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}
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