docs: 个人介绍 + 致谢段落中英文同步

- README.zh.md: 新增个人风格概述 + 致谢(小张/冉/泽/丁/哲/樊小文)
- README.md: 翻译同步,标题风格与中文对齐 (## ## OOvveerrvviieeww)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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AirCoding
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## Overview ## Overview
AirCoding is a **deterministic-first, LLM-assisted** multi-agent collaborative coding framework. C++ is the first deeply-supported language, with more to come. AirCoding is a semi-automated development agent I built based on my own workflow. Its main goal is to solve Vibe Coding's core problems — poor code quality and high model requirements — through an engineering-driven approach. The aim is to use low-cost models concurrently to complete small to medium-sized projects.
This idea has just barely gotten off the ground. Due to time constraints, the Alpha release is a fork of opencode with direct modifications. It's still constrained by opencode's framework and far from the ideal design. Bugs are plenty — I'll fix them as I find them. It works well enough for now.
When I have more free time, I'll need to build an agent from scratch. The current framework imposes too many limitations.
## Acknowledgments
Thanks to Player Xiao Zhang for calling me while I was on the toilet, which cleared my mind.
Thanks to Mr. Ran, Mr. Ze, Mr. Ding, and Mr. Zhe for enduring a 10-game losing streak in League of Legends while playing with me. This is the power of friendship and bonds — I'm going to find an Evolution Crystal to super-evolve as repayment.
Thanks in advance to Mr. Fan Xiaowen, who is currently researching Go for building agent frameworks. I plan to steal his work once he's done (doge).
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The following is AI-generated.
## ## OOvveerrvviieeww
Core design principles: Core design principles:

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<p align="center"> <p align="center">
<h1 align="center">AirCoding</h1> <h1 align="center">AirCoding</h1>
</p> </p>
<p align="center">确定性优先、LLM 为辅的多 Agent 协作 AI 编程系统</p> <p align="center">确定性优先、LLM 为辅的多 Agent 协作半自动并发 AI 编程系统</p>
<p align="center"> <p align="center">
<a href="http://git.airlongdian.fun/admin/AirCoding"><img alt="Gitea" src="https://img.shields.io/badge/Gitea-AirCoding-blue?style=flat-square" /></a> <a href="http://git.airlongdian.fun/admin/AirCoding"><img alt="Gitea" src="https://img.shields.io/badge/Gitea-AirCoding-blue?style=flat-square" /></a>
<a href="http://git.airlongdian.fun/admin/AirCoding/releases/tag/0.1.0"><img alt="Release" src="https://img.shields.io/badge/release-0.1.0-green?style=flat-square" /></a> <a href="http://git.airlongdian.fun/admin/AirCoding/releases/tag/0.1.0"><img alt="Release" src="https://img.shields.io/badge/release-0.1.0-green?style=flat-square" /></a>
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## ## 概概述述
AirCoding 是我基于自己工作流做的一个半自动开发 Agent ,其主要目的在于以工程化的思路解决 Vibe Coding 交付代码差、对模型性能要求高的问题,旨在用低成本的模型并发完成中小项目开发。
目前这个想法刚刚搓通而且因为时间问题Alpha版本是 fork opencode 直接改的受限于opencode的框架还没能完全实现理想的设计bug估计也不少发现一个改一个先凑合用吧。
等多会闲下来还是得自己从头搓 Agent ,现有方案制约太大了。
## 致谢
感谢玩家小张在我拉屎时和我打电话,令我思路畅通。
感谢mr冉mr泽mr丁mr哲打LOL时被我坑到十连败这就是友情和羁绊的力量啊我准备找个进化水晶超进化一下以示报答。
提前感谢 mr樊小文 ,因为他最近在研究 go 语言搓 Agent 框架我准备等他做完偷来用doge
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以下为 AI 生成
## 概述 ## 概述
AirCoding 是一个**确定性调度为主、LLM 为辅**的多 Agent 协作编程框架C++ 为首个深度支持语言。 AirCoding 是一个**确定性调度为主、LLM 为辅**的多 Agent 协作编程框架C++ 为首个深度支持语言。