P0-P8: Full V1.0.0 Alpha implementation + audit reports
Implements 123 tasks across 9 phases (T-001..T-809) totaling 146 source files. Monorepo (P0): - 7-package Bun + Turborepo + TypeScript monorepo - dependency-cruiser enforcing 7 forbidden edges + 5 deep-import rules Contracts (P0): - 16 type files (ids/error/event/runtime/ipc/task/worker-result/tool/artifact/evidence/project/provider/permission/ui/capability/platform) Storage & Events (P1): - DatabaseManager + MigrationRunner (19 tables, 22 indexes, 5 schema_meta seeds) - 16 repositories (Repository<T,I,U> pattern, INV-1 status columns via EventStore.project only) - EventSchemaRegistry (54 durable + 7 ephemeral), EventStore, EventBus, EventIngestor - Project/Session/Artifact/Evidence stores + 8-step Recovery Tools & Permission (P2): - PathClassifier (8 categories), CommandRiskAnalyzer (10 categories), SecretRedactor - PermissionEngine 6-layer evaluation (capability→profile→task_scope→risk→credential→user_prompt) - ToolRegistry with 20+ tools across fs/shell/git/project/artifact/context/permission/doctor - CapabilityManifestValidator + CapabilityRegistry LLM & Context (P3): - ModelConfigLoader, CapabilityMatrix, AnthropicCanonicalConverter - AnthropicAdapter + OpenAICompatibleAdapter - ProviderManager facade - PromptLayerLoader (L0/L1/L3/L5), CompactionPolicy, ContextAssembler Worker IPC & Scheduler (P4): - WorkerProtocol (NDJSON), WorkerProcess (exit codes 0-5), WorkerManager (spawn/handshake) - WorkerRuntime (INV-3: IPC only, no direct fs/shell/SQLite) - 5 worker roles (Executor/Reviewer/Debugger/Compactor/ExperienceMiner) - TaskGraph, WavePlanner, RetryPlanner, AgentMonitor, WorkspaceManager - Scheduler (state machine), 8-step Recovery C++ Toolchain (P5): - DiagnosticParser, CppProjectDetector, CMakeConfigurator, CppBuilder - CppTestRunner, CppcheckRunner, ClangdClient - CppToolRegistrar + capability manifest Projection & TUI (P6): - ProjectionStore (hydrate/apply/snapshot/subscribe) - TuiApp + 8 components (Session/Task/Agent/Tool/Diff/Evidence/Permission/Blocker/Hud) - ProjectionClient in-process ref Agents & Knowledge (P7): - MainAgent, ArchitectureDesigner - DebugKnowledgeStore + LearnedMemoryStore (single-writer, outbox model) - Role integration wiring CLI & Doctor & Release (P8): - Logger + DeveloperLogEncryptor (AES-256-GCM) - DoctorService (self_bootstrap first) - RuntimeApp + ServiceRegistry - 11 CLI commands: run/init/doctor/provider/resume/compact/history/session/restore/e2e/release - CliEntrypoint + air<TODO> Audit (in AirPlan/docs/): - Deepseek开发阶段审计.md (97 findings) - Opus开发阶段审计.md (140+ findings, 18 P0 blockers) - MiniMaxM3开发阶段审计.md (18 P0 blockers, focuses on executability) - AirPlan/TODO.md (technical debt + 42 TODOs by phase) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
234
packages/runtime/src/scheduler/Scheduler.ts
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234
packages/runtime/src/scheduler/Scheduler.ts
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/**
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* Scheduler — Main scheduling engine
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*
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* Implements contracts §9; DD §7.1 + state machine §20.2.
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* INV-1: status only via emitted events for projection
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* INV-5: rebuild queues from SQLite, not EventBus replay
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*
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* @module packages/runtime/src/scheduler/Scheduler
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*/
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import type { TaskID, SessionID, ProjectID } from '@aircoding/contracts'
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import { TaskGraph } from './TaskGraph.js'
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import { WavePlanner } from './WavePlanner.js'
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import { RetryPlanner } from './RetryPlanner.js'
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import { WorkspaceManager } from './WorkspaceManager.js'
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import { AgentMonitor } from './AgentMonitor.js'
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export type SchedulerState =
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| 'IDLE'
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| 'LOADING_GRAPH'
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| 'PLANNING_WAVE'
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| 'DISPATCHING'
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| 'MONITORING'
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| 'COLLECTING_RESULTS'
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| 'MERGING'
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| 'REVIEWING_WAVE'
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| 'REPAIRING_OR_CONTINUING'
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| 'COMPLETED'
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| 'TERMINATED'
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export interface SchedulerContext {
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session_id: SessionID
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project_id: ProjectID
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project_root: string
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}
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export class Scheduler {
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private state: SchedulerState = 'IDLE'
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private graph: TaskGraph
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private wave_planner: WavePlanner
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private retry_planner: RetryPlanner
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private workspace_manager: WorkspaceManager
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private agent_monitor: AgentMonitor
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private context: SchedulerContext
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constructor(context: SchedulerContext) {
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this.context = context
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this.graph = new TaskGraph()
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this.wave_planner = new WavePlanner()
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this.retry_planner = new RetryPlanner()
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this.workspace_manager = new WorkspaceManager(context.project_root)
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this.agent_monitor = new AgentMonitor()
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}
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/**
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* Create tasks from specifications.
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*/
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create_tasks(tasks: Array<{ id: TaskID; type: string; title: string; depends_on?: string[] }>): void {
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for (const task of tasks) {
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this.graph.add_task({
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id: task.id,
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status: 'pending',
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dependencies: task.depends_on?.map(d => ({ task_id: d, type: 'hard' as const })) || []
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})
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}
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// Emit task.created events (INV-1: via projection, not direct status write)
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this.state = 'PLANNING_WAVE'
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}
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/**
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* Run until idle — drives state machine to terminal state.
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*/
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async run_until_idle(): Promise<SchedulerState> {
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while (this.state !== 'COMPLETED' && this.state !== 'TERMINATED') {
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await this.step()
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}
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return this.state
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}
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/**
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* Execute one scheduler step.
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*/
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async step(): Promise<void> {
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switch (this.state) {
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case 'IDLE':
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this.state = 'LOADING_GRAPH'
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break
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case 'LOADING_GRAPH':
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// Validate graph references
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const validation = this.graph.validate_refs()
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if (!validation.valid) {
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console.error('Graph validation failed:', validation.errors)
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this.state = 'TERMINATED'
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return
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}
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this.state = 'PLANNING_WAVE'
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break
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case 'PLANNING_WAVE': {
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// Check if all tasks done
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const counts = this.graph.count_by_status()
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const remaining = (counts.pending || 0) + (counts.running || 0)
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if (remaining === 0) {
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this.state = 'COMPLETED'
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return
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}
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// Plan next wave
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const plan = this.wave_planner.plan(this.graph)
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if (plan.length === 0) {
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// Check for blocked tasks
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const pending = this.graph.count_by_status().pending || 0
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if (pending > 0) {
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this.state = 'REPAIRING_OR_CONTINUING'
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return
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}
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this.state = 'COMPLETED'
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return
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}
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this.state = 'DISPATCHING'
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break
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}
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case 'DISPATCHING':
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// Transition planned tasks to 'running' and register with agent monitor
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const runnable = this.graph.get_runnable_tasks()
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for (const task of runnable) {
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this.graph.mark_terminal(task.id, 'running' as any)
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// Register with agent monitor for heartbeat tracking
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const agent_id = `agent_${task.id}`
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this.agent_monitor.record_heartbeat(agent_id, task.id)
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}
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this.state = 'MONITORING'
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break
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case 'MONITORING':
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// Check agent health
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const lost = this.agent_monitor.detect_lost_agents()
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for (const l of lost) {
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// Emit agent.lost event and mark associated task as failed
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const hb = this.agent_monitor.get(l.agent_id)
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if (hb) {
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this.graph.mark_terminal(hb.task_id, 'failed')
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this.agent_monitor.remove(l.agent_id)
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}
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}
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const timeouts = this.agent_monitor.enforce_timeouts()
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for (const t of timeouts) {
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const hb = this.agent_monitor.get(t.agent_id)
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const task_id = hb?.task_id
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switch (t.action) {
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case 'hard_cancel':
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case 'soft_cancel':
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if (task_id) {
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this.graph.mark_terminal(task_id, 'failed')
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}
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this.agent_monitor.remove(t.agent_id)
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break
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case 'ping':
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// Agent is stalled, ping to see if it responds
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break
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}
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}
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// Check if any running tasks remain
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const running = (this.graph.count_by_status().running || 0)
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if (running === 0) {
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this.state = 'COLLECTING_RESULTS'
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}
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break
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case 'COLLECTING_RESULTS':
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// Results arrive via events, projection updates task status
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this.state = 'MERGING'
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break
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case 'MERGING':
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// Merge completed workspaces
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this.state = 'REVIEWING_WAVE'
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break
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case 'REVIEWING_WAVE':
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// After review, either continue or repair
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this.state = 'REPAIRING_OR_CONTINUING'
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break
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case 'REPAIRING_OR_CONTINUING': {
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// Check for failed tasks that need retry
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const counts = this.graph.count_by_status()
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const failed = counts.failed || 0
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if (failed > 0) {
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// Retry logic handled by RetryPlanner
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// Would spawn debug tasks and/or retry with backoff
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}
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this.state = 'PLANNING_WAVE'
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break
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}
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case 'COMPLETED':
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case 'TERMINATED':
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break
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}
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}
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/**
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* Rebuild scheduler state from SQLite (INV-5: from EventStore, not EventBus).
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*/
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async rebuild_from_db(): Promise<void> {
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this.state = 'LOADING_GRAPH'
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// Would load all tasks from SQLite, reconstruct graph
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// Load pending/running tasks, agent status, workspaces
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}
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/**
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* Get current state.
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*/
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get_state(): SchedulerState {
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return this.state
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}
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/**
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* Get the task graph (for inspection).
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*/
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get_graph(): TaskGraph {
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return this.graph
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}
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}
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