fix: 修正 logo 中 N 和 G 字母造型

N 添加对角线笔画(█▄ █),G 添加内横杠(█ ▀█),
避免与 O 字母造型雷同。同步更新 ui.ts 中的硬编码 wordmark。
This commit is contained in:
airlongdian
2026-06-14 09:48:03 +08:00
commit 9ea05df273
5757 changed files with 1170016 additions and 0 deletions

29
packages/desktop/.gitignore vendored Normal file
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# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?
out/
resources/opencode-cli*
resources/icons
resources/*.metainfo.xml

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# Desktop package notes
- Renderer process should only call `window.api` from `src/preload`.
- Main process should register IPC handlers in `src/main/ipc.ts`.

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# OpenCode Desktop
The OpenCode Desktop app, built with Electron.
## Development
```bash
bun install
bun dev
```
## Build
Run the `build` script to build the app's JS assets, then `package` to
bundle the assets as an application. The resulting app will be in `dist/`.
```bash
bun run build && bun run package
```

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import { expect, test } from "bun:test"
import type { Configuration } from "electron-builder"
const legacyDesktopEntry = "resources/linux/opencode-desktop.desktop"
const channels = [
{ channel: "dev", appId: "ai.opencode.desktop.dev" },
{ channel: "beta", appId: "ai.opencode.desktop.beta" },
{ channel: "prod", appId: "ai.opencode.desktop" },
] as const
for (const channel of channels) {
test(`uses one Linux desktop identity for ${channel.channel}`, async () => {
const previous = process.env.OPENCODE_CHANNEL
process.env.OPENCODE_CHANNEL = channel.channel
const module = await import(`./electron-builder.config.ts?channel=${channel.channel}`)
const config = module.default as Configuration
if (previous === undefined) delete process.env.OPENCODE_CHANNEL
else process.env.OPENCODE_CHANNEL = previous
expect(config.appId).toBe(channel.appId)
expect(config.extraMetadata?.desktopName).toBe(`${channel.appId}.desktop`)
expect(config.linux?.executableName).toBe(channel.appId)
expect(config.linux?.desktop?.entry?.StartupWMClass).toBe(channel.appId)
})
}
test("keeps a hidden prod launcher for old Linux pins", async () => {
const previous = process.env.OPENCODE_CHANNEL
process.env.OPENCODE_CHANNEL = "prod"
const module = await import("./electron-builder.config.ts?compat=prod")
const config = module.default as Configuration
if (previous === undefined) delete process.env.OPENCODE_CHANNEL
else process.env.OPENCODE_CHANNEL = previous
expect(config.deb?.fpm?.[0]).toEndWith(`${legacyDesktopEntry}=/usr/share/applications/opencode-desktop.desktop`)
expect(config.rpm?.fpm?.[0]).toEndWith(`${legacyDesktopEntry}=/usr/share/applications/opencode-desktop.desktop`)
const desktop = await Bun.file(legacyDesktopEntry).text()
expect(desktop).toContain("Exec=/opt/OpenCode/ai.opencode.desktop %U")
expect(desktop).toContain("Icon=ai.opencode.desktop")
expect(desktop).toContain("StartupWMClass=ai.opencode.desktop")
expect(desktop).toContain("NoDisplay=true")
})

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import { execFile } from "node:child_process"
import path from "node:path"
import { fileURLToPath } from "node:url"
import { promisify } from "node:util"
import type { Configuration } from "electron-builder"
const execFileAsync = promisify(execFile)
const packageDir = path.dirname(fileURLToPath(import.meta.url))
const rootDir = path.resolve(packageDir, "../..")
const signScript = path.join(rootDir, "script", "sign-windows.ps1")
// The Electron 42 packaging update briefly installed Linux launchers/icons under
// "opencode-desktop". Keep that hidden desktop entry around so existing GNOME/KDE
// pins still resolve after the canonical app id changes back to ai.opencode.desktop.
const legacyDesktopEntry = path.join(packageDir, "resources", "linux", "opencode-desktop.desktop")
const legacyDesktopEntryFpm = `${legacyDesktopEntry}=/usr/share/applications/opencode-desktop.desktop`
async function signWindows(configuration: { path: string }) {
if (process.platform !== "win32") return
if (process.env.GITHUB_ACTIONS !== "true") return
await execFileAsync(
"pwsh",
["-NoLogo", "-NoProfile", "-ExecutionPolicy", "Bypass", "-File", signScript, configuration.path],
{ cwd: rootDir },
)
}
const channel = (() => {
const raw = process.env.OPENCODE_CHANNEL
if (raw === "dev" || raw === "beta" || raw === "prod") return raw
return "dev"
})()
const APP_IDS = {
dev: "ai.opencode.desktop.dev",
beta: "ai.opencode.desktop.beta",
prod: "ai.opencode.desktop",
} as const
const getBase = (appId: string): Configuration => ({
artifactName: "opencode-desktop-${os}-${arch}.${ext}",
directories: {
output: "dist",
buildResources: "resources",
},
// Linux launchers are .desktop files, so this is the desktop file name,
// not just the app id. For prod, app id "ai.opencode.desktop" becomes
// "ai.opencode.desktop.desktop".
// https://developer.gnome.org/documentation/guidelines/maintainer/integrating.html
// https://www.electron.build/docs/linux/
extraMetadata: {
desktopName: `${appId}.desktop`,
},
files: ["out/**/*", "resources/**/*"],
extraResources: [
{
from: "native/",
to: "native/",
filter: ["index.js", "index.d.ts", "build/Release/mac_window.node", "swift-build/**"],
},
],
mac: {
category: "public.app-category.developer-tools",
icon: `resources/icons/icon.icns`,
hardenedRuntime: true,
gatekeeperAssess: false,
entitlements: "resources/entitlements.plist",
entitlementsInherit: "resources/entitlements.plist",
notarize: true,
target: ["dmg", "zip"],
},
dmg: {
sign: true,
},
protocols: {
name: "OpenCode",
schemes: ["opencode"],
},
win: {
icon: `resources/icons/icon.ico`,
signtoolOptions: {
sign: signWindows,
},
target: ["nsis"],
verifyUpdateCodeSignature: false,
},
nsis: {
oneClick: true,
perMachine: false,
installerIcon: `resources/icons/icon.ico`,
installerHeaderIcon: `resources/icons/icon.ico`,
},
linux: {
icon: `resources/icons`,
category: "Development",
executableName: appId,
desktop: {
entry: {
// Match the installed .desktop file and hicolor icon basename so
// Linux shells can associate the running Electron window with its launcher.
StartupWMClass: appId,
},
},
target: ["AppImage", "deb", "rpm"],
},
})
function getConfig() {
const appId = APP_IDS[channel]
const base = getBase(appId)
switch (channel) {
case "dev": {
return {
...base,
appId,
productName: "OpenCode Dev",
rpm: { packageName: "opencode-dev" },
}
}
case "beta": {
return {
...base,
appId,
productName: "OpenCode Beta",
protocols: { name: "OpenCode Beta", schemes: ["opencode"] },
publish: { provider: "github", owner: "anomalyco", repo: "opencode-beta", channel: "latest" },
rpm: { packageName: "opencode-beta" },
}
}
case "prod": {
return {
...base,
appId,
productName: "OpenCode",
protocols: { name: "OpenCode", schemes: ["opencode"] },
publish: { provider: "github", owner: "anomalyco", repo: "opencode", channel: "latest" },
deb: { fpm: [legacyDesktopEntryFpm] },
rpm: { packageName: "opencode", fpm: [legacyDesktopEntryFpm] },
}
}
}
}
export default getConfig()

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import { sentryVitePlugin } from "@sentry/vite-plugin"
import { defineConfig } from "electron-vite"
import appPlugin from "@opencode-ai/app/vite"
import * as fs from "node:fs/promises"
const OPENCODE_SERVER_DIST = "../opencode/dist/node"
const channel = (() => {
const raw = process.env.OPENCODE_CHANNEL
if (raw === "dev" || raw === "beta" || raw === "prod") return raw
if (process.env.OPENCODE_CHANNEL === "latest") return "prod"
return "dev"
})()
const nodePtyPkg = `@lydell/node-pty-${process.platform}-${process.arch}`
const sentry =
process.env.SENTRY_AUTH_TOKEN && process.env.SENTRY_ORG && process.env.SENTRY_PROJECT
? sentryVitePlugin({
authToken: process.env.SENTRY_AUTH_TOKEN,
org: process.env.SENTRY_ORG,
project: process.env.SENTRY_PROJECT,
telemetry: false,
release: {
name: process.env.SENTRY_RELEASE ?? process.env.VITE_SENTRY_RELEASE,
},
sourcemaps: {
assets: "./out/renderer/**",
filesToDeleteAfterUpload: "./out/renderer/**/*.map",
},
})
: false
export default defineConfig({
main: {
define: {
"import.meta.env.OPENCODE_CHANNEL": JSON.stringify(channel),
},
build: {
rollupOptions: {
input: { index: "src/main/index.ts", sidecar: "src/main/sidecar.ts" },
},
externalizeDeps: { include: [nodePtyPkg] },
},
plugins: [
{
name: "opencode:node-pty-narrower",
enforce: "pre",
resolveId(s) {
if (s === "@lydell/node-pty") return nodePtyPkg
},
},
{
name: "opencode:virtual-server-module",
enforce: "pre",
resolveId(id) {
if (id === "virtual:opencode-server") return this.resolve(`${OPENCODE_SERVER_DIST}/node.js`)
},
},
{
name: "opencode:copy-server-assets",
async writeBundle() {
for (const l of await fs.readdir(OPENCODE_SERVER_DIST)) {
if (!l.endsWith(".wasm")) continue
await fs.writeFile(`./out/main/chunks/${l}`, await fs.readFile(`${OPENCODE_SERVER_DIST}/${l}`))
}
},
},
],
},
preload: {
build: {
rollupOptions: {
input: { index: "src/preload/index.ts" },
output: {
format: "cjs",
entryFileNames: "[name].js",
},
},
},
},
renderer: {
plugins: [appPlugin, sentry],
publicDir: "../../../app/public",
root: "src/renderer",
build: {
sourcemap: true,
rollupOptions: {
input: {
main: "src/renderer/index.html",
},
},
},
},
})

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# Tauri Icons
Here's the process I've been using to create icons:
- Save source image as `app-icon.png` in `packages/desktop`
- `cd` to `packages/desktop`
- Run `bun tauri icon -o src-tauri/icons/{environment}`
- Use [Image2Icon](https://img2icnsapp.com/)'s 'Big Sur Icon' preset to generate an `icon.icns` file and place it in the appropriate icons folder
The Image2Icon step is necessary as the `icon.icns` generated by `app-icon.png` does not apply the shadow/padding expected by macOS,
so app icons appear larger than expected.
For unpackaged Electron on macOS, `app.dock.setIcon()` should use a PNG. Keep `dock.png` in each channel folder synced with the
extracted `icon_128x128@2x.png` from that channel's `icon.icns` so the dev Dock icon matches the packaged app inset.

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
<background android:drawable="@color/ic_launcher_background"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#fff</color>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
<background android:drawable="@color/ic_launcher_background"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#fff</color>
</resources>

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